360 Degree Real Time HD Video System



The Interactive video demos should be seen only as a guide line. A Flash player is used to play the video due to bandwidth restraints and is not a true representation of the HD quality or resolution of the software and player.

Navigation Control
Click the left mouse button and move mouse to navigate the video.
Full Technical Overview


SENSOR
Day vision with eight sensors in 640x480 at 25fps (24 bits). Night vision with eight sensors in 640x480 at 25 fps (8 bits). There are no limitations to the number of sensors used, the only limitation remains in the band width maximum that can manage the buses. The sensors can be connected to the processing unit using USB 2.0, Firewire and Gigabit connection. Firewire 800 or 1600 is recommended to minimise latency.


RESOLUTION
Resolution has been a prime focal point throughout the development of the software this being a key requirement throughout the defence industry. The software allows for a record and display resolution of up to 16 mega pixels. Improved resolution and efficiency can be achieved by the number of sensors without altering the original image data. Image Correction, Correlation are performed in real time.


TRANSMISSION
The signal can be transmitted with any existing radio system such as Wi-Fi, satellite, depending on the systems integration. The signal is a standard video stream designed to be incomprehensible if intercepted by a non authorised system.


DISPLAY
The displayed video image can be viewed in a single window which is 360 degree navigable or multiple windows on one screen or more giving an independent North, South, East and West display, each with independent navigable views. The video data can also be recorded in real-time without compression.


DATA FUSION
Data fusion with multiple industry standard display systems such as target detection and recognition can also be integrated into the software.


PLATFORMS
The algorithms can be computed on multiple platforms FPGA+DSP+ARM, Intel platform, or GPU add-on card). Image fusion algorithms can also be processed in real-time for both day and night streams.


PLAYER
The player application can be implemented as a plug-in or as standalone software. It can run on the processing unit or on a dedicated computer. In the case were the Player Unit is located independently to the hardware, delay will appear between capture and display. This is due to the increased data transmission chain and the multiple operations required. To minimise latency it is recommend to run the player application on the same PC as the processing unit.


| 360 Degree Video System | Combat Vehicle Video Solution | Data Fusion | Firewire Camera | Homeland Security | Immersive Panoramic Video | Mobile Border Patrol |
| Navigation Control | News | Reconnaissance Aircraft Video Solution | Software Integration | Split Screen Real Time | Video Helmet Mounted System | UAV Video Solutions |
| UEV Video Solutions | UGV Video Solutions | USV Video Solutions | UUV Video Solutions |
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